M/RPG: Hackers Handbook (eng)

Hacking in MOTHERSHIP can be a lucrative, if dangerous, skill for any crewmember to acquire. It can open doors, control gun turrets and expose sensi..
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Hacking in MOTHERSHIP can be a lucrative, if dangerous, skill for any crewmember to acquire. It can open doors, control gun turrets and expose sensitive information.

Most Hacking checks are simple: an electronic airlock is locked and the Hacker makes an Intellect (Hacking) check and if they succeed the door is opened. Easy. However, if your scenario requires a more robust challenge, say hacking into corporate research station’s primary database, you may want to design a NETWORK.

The Mothership Hacker's Handbook includes all the tools you need to create robust hacking challenges in Mothership or any other cyberpunk or sci-fi game. It includes
- A brand new loadout for character creation: The Exploitation Loadout
- Intuitive and simple rules and guidelines for building Networks for your players to hack.
- A Response table for when your players fail their hack
- A new system for "User Accounts" that allow everyone (not just Hackers) to get in on the action
- A new equipment section with tons of tools, decks, gear, and single-use software to aid in your intrusion attempts

This supplement is suitable for characters of any level.

Hersteller
Tuesday Knight Games
Herstellerlink
https://www.tuesdayknightgames.com/